A table listing a UI/UX Designer role, 15 weeks timeline, and tools Figma and Adobe.
Several smartphone screens displaying an travel planning app named 'ROAMLY,' with features including trip guides, destination reviews, bookmarks, user profiles, and booking details, all with a red and white color scheme.
Infographic titled 'Design Process' showing steps: Research, Define, Design, Test; then discusses travel app with problems of overwhelm and unmotivated users, and presents a solution for personalized route or trip suggestions based on user preferences, with key features including auto route generator, reviews, community guides, and personalized interests.
Comparison chart of four apps for local exploration, food discovery, and travel planning, highlighting features like App reputation, exploration focus, visual route preview, community reviews, multi-stop planning, travel mode options, and social sharing.
Wireframes of a travel planning app interface, showing screens for destination exploration, trip creation, popular trips, recommended places, and trip details. The design uses a gray and orange color palette, with the font Poppins and the logo font Bowlby One. Graphics include style guide and usability testing notes.
Design project reflection article with the word 'Reflection' in bold red at the top, followed by a paragraph about emotional design and storytelling in UX, a quote in orange about usability and decision-making, and a call-to-action 'Connect with me!' at the bottom.